Born the son of a poor immigrant, Vito is a beaten down Italian American who is trying to secure his piece of the American Dream. Looking to escape the life of poverty that consumed his childhood, Vito is soon swayed by the lure of power and wealth that a life of Organized Crime can bring. A petty criminal his whole life, Vito, along with his childhood friend, Joe, will descend into the world of organized crime. Together, they will work to prove themselves to the Mob as they try to make their names on the streets of a cold and unforgiving city.
That’s the official storyline released for the game, Mafia II. This is another sequel to a game I’ve never played, so I can’t speak to whether this is an improvement over the original or not. Also, having never played the original, I expected the game to simply be an open ended GTA type game set back in the 40’s, and that wasn’t quite what I got once I sat down with the game. I’ll give you the details after the jump. Continue reading Hijinks Reviews: Mafia II
I played a bit of the original Crackdown game when it first came out, but all of my time with that game was spent online with my buddy, Bob Sacamano. I didn’t get any single player time in at all, and in total, I think we spent about 3 hours with that game… most of that was just running around shooting things and driving all over the city. The complete opposite was true for Crackdown 2. I played for about 3-4 hours, all by myself… no time spent in the multiplayer.
This was one of those games that really loses some luster in single player mode, I think. I have a feeling that a lot would be added, simply by having more teammates to create more carnage. From the time that I spent with the game, I don’t get the feeling that this is one of those storyline-centric games… it’s really more about the adventure and carnage. I spent nearly as much time finding and chasing orbs to build my characters skills than I did actually advancing in the story. Continue reading Hijinks Reviews: Crackdown 2
Previously I featured a list of five things Android could learn from iOS, to be fair and balanced, here’s my list of five things iOS could learn from Android.
Again, this is a randomly ordered list.
1. Notifications. iOS has a terrible notification system, they could learn a lot from Android on this one.
2. Toggles. Quick toggles for turning Wifi, Bluetooth, and GPS on and off without having to opening the settings. How hard is that?
3. Widgets. For the love of all things pure and holy, please add some widgets! At least to the home screen.
4. Cloud syncing. Sure a MobileMe account let’s you sync your Calendar/Contacts/etc, but $99 a year is a joke. Go free, or go home.
5. App store queuing. I buy an app on iOS and it takes me out of the app store and to one of my homescreens, I want to buy another app I have to go back into the app store. Huh?
For those of us with a (sometimes forced) toleration for multiple platforms, there’s always the times when you realize your favorite program isn’t available for [fill in the blank].
Say bye-bye to searching all over the world for alternatives, AlternativeTo.net should suit your needs in one place.