Category: iPhone

  • How To: Watch Netflix Instant Streaming on Your Jailbroken iPhone

    I ran into this over on Lifehacker this week, anybody try this yet? Sounds great if it works! Full details after the break.

    Here’s a link to the full article on Lifehacker. (more…)

  • Jailbreak 101: Jailbreaking Redux

    Jailbreak 101: Jailbreaking Redux

    A few weeks back I covered how to jailbreak your iDevice, but now there’s a new, easier way to do it, one that also doesn’t require the use of a computer to complete. Oh, and it adds supports for iOS 4.0 and 4.0.1!

    Now this jailbreak works on the device itself and uses a PDF exploit that Apple says it already has a fix for, so jump on the bandwagon and make sure not to install iOS 4.0.2 when it drops next week as it will likely break this exploit.

    Ready? Here we go.
    (more…)

  • Hijinks Reviews: Helsing’s Fire

    Publisher: Clickgamer Technologies Ltd
    Platform: iPhone, iPod touch, iPad
    Cost: $0.99 [iTunes Link]
    Released: Jul 10, 2010
    Version Reviewed: 1.0

    I purchased Helsing’s Fire on the recommendation of my friend, Bob Sacamano (I told you about him in my last iPod game review). We were sitting around, shooting the breeze, and he mentioned this new game he was interested in trying. So we both downloaded it and gave it a whirl, and both came away with the same reaction, we’ll get into it a bit after the jump. (more…)

  • Hijinks Reviews: The Jim and Frank Mysteries – The Blood River Files

    Publisher: Chillingo Ltd
    Platform: iPhone, iPod touch, iPad
    Cost: $0.99 [iTunes Link] – for a limited time
    Released: Jul 09, 2010
    Version Reviewed: 1.0

    I stumbled across The Jim and Frank Mysteries the other day, as I was perusing the App Store on my iPod. It was receiving 4.5 out of 5 stars on only about 45 ratings, boasted over 20 hours of engaging gameplay, and it warned of being a “TIME LIMITED INTRODUCTORY PRICE!” I’d recently played the Chillingo game Pro Zombie Soccer and enjoyed it, so for $.99, I figured I’d give it a try. In short, I’d like to congratulate Chillingo for going 2 for 2. (more…)

  • How Apple spends $100 million… on a faulty product.

    Here at Hijinks Inc. we tout ourselves as being ‘a technology blog focusing on reviews and tutorials,’ and I’ve yet to post anything really technology related. Sure, I cover the entertainment stuff, so that’s kind of a built in excuse, but when given the chance, I like to get in with the tech-y stuff as well.

    This is making the rounds in the blogosphere today, and I found it interesting. These are some pictures of Apple’s $100 million iPhone testing facility, all for a product that gets released with flaws, you think they would’ve noticed the phone not working. Here’s the statement Apple released with these images:

    Apple never releases a product without thoroughly testing it first. To do this, we built our multimillion-dollar antenna design and test labs. These labs feature 17 different antenna characterization chambers (or anechoic chambers) designed to accurately measure antenna and wireless performance.

    Our anechoic chambers are connected to sophisticated equipment that simulates cellular base stations, Wi-Fi networks, Bluetooth devices — even GPS satellites. These chambers measure performance in free space, in the presence of materials simulating human tissue (“phantom” heads and hands, for example), and in use by human subjects. Over a one- to two-year development cycle, Apple engineers spend thousands of hours performing antenna and wireless testing in the lab.

    Apple engineers tested iPhone 4 in a variety of scenarios, environments, and conditions in order to gauge performance. They spent thousands of hours in cities in the U.S. and throughout the world testing iPhone 4 call quality, dropped-call performance, call origination and termination, and in-service time. They tested iPhone 4 while stationary, at high and low speeds, and in urban, dense urban, and highway environments. In low-coverage areas and good-coverage areas, during peak and off-peak hours — iPhone 4 was field-tested in nearly every possible coverage scenario across different vendor and carrier equipment all over the world.

    You can see the rest of the images after the jump. (more…)