Tag: Pocket Legends

  • Hijinks Reviews: Pocket Legends (Free Version)

    Publisher: Spacetime Studios, LLC
    Platform: iPhone, iPad, and iPod Touch
    Cost: Free [iTunes Link]
    Release date: April 02, 2010
    Version Reviewed: 1.2.1

    Quick background on me. I started playing EverQuest in 2001. I switched to World of Warcraft in 2004 and have a couple 80s laying dormant right now. I’ve also played Lord of the Rings Online enough to get a max level character, and Eve Online enough to get bored ( 20 minutes). Now that I’ve established myself as a MMO junkie (or whore, in Aaron’s terms), lets begin.

    Pocket Legends is a 3D MMORPG for the iPad. Its not menu driven like everything else that calls itself an MMO on the app store, it is an honest-to-goodness massively multiplayer online role playing game. Spacetime Studios is now the Lord British of the iPad and iPhone MMO platform. If we had review scores, that would be plus five, right there. I could wax eloquent about the possibilities the game opens up for hours, but I think it’ll be better for all involved if I shut up and review the game as it stands.

    Pocket Legends is not a open world per say. There’s a hub zone (the ‘Towne’) Where all the players on the server can go and socialize (read: spam the chat channel with trade chat). The vendors are in this central hub, as well as a bank where you can stash your spare gear.  The actual fighting takes place in instanced levels that are part of a larger campaign scenario. The free version comes stock with the Forest Haven campaign, in which you rescue three orbs that protect your village from evil (but can be stolen by evil people at any time evidently). The free version is also capped at level 13.  If you want more, you have to pay for it. (more…)