Category: iPod touch

  • eGlass Redux – iPod touch Theme

    Here’s the first of (hopefully) many themes I’ll be releasing for the iPod touch/iPhone. This is a updated version of the eGlass theme by exg5, this version is optimized for the iPod touch.

    Preview after the jump.

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  • Hijinks Reviews: Feeds


    Pros:
    Fresh approach to RSS. Clean interface. Finally makes Google Reader relevant and useful.
    Cons: The lack of a Mark All Feeds as Read option.

    Platform: iPod Touch and iPhone

    Developed by: Boris Bluntschli (424f.com/feeds)

    Version Reviewed: 0.2

    Feeds is the third RSS app I’ve ever used for the iPhone, and easily the best so far. It may not have the fancy effects that smartRSS has, but it makes up for it with a much better cleaner layout. Perhaps one of it’s greatest advantages is also a sizable drawback, it’s based on the Google Reader API, meaning if you don’t use Google Reader you’re out of luck.

    [ continued after the jump ]
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  • This Week in Updates: iDope tries, fails, and fails some more.

    Yay, another weekly feature! Since the dev scene on the iPhone and Touch is constantly updating their projects (that is to say, evolving), we’d be remiss if we didn’t continue to cover the games and applications we review. Since we only have a few reviews up right now, this week is going to be pretty short (but memorable!).

    iDope (v0.3.3)

    In an obvious response to our less then stellar review, a new version of iDope was released this week. Offering at least two new features, this update is sure to make the game last at least 5 minutes longer.

    All uncalled for harshness aside, here’s the changes we noticed:

    Limit on carrying capacity.
    Where as before you could carry any number of drugs in your jacket (737928 units of LSD? That’s a freakin’ huge jacket!), 0.3.3 imposes a 100 unit limit on the drugs you can carry. This is a great idea, but there’s one small problem. It doesn’t work. Sure, when you press the “Buy All” button the dialog box tells you you’re buying 100 units, but when you go back to your Jacket you will have bought the maximum amount that your money could buy. One has to wonder if any of these things are actually tested before they’re put up for download.

    Jacket Store.
    With the attempted limit on carrying capacity, you can now buy expanded bag space at the Jacket Shop. Choose from Pockets (+50), Minimal (+100), Bulk (+250), and Professional (+500). Once you start buying more slots the prices of the additions scale up. Of course, none of that matters since you can still buy unlimited units of drugs. Nice try.

    Subways are dangerous!
    To add to the authentic atmosphere of New York, you can now be mugged in the subway. I’m not sure why I’m in the subway when I’m traveling everywhere via airport, but that obviously doesn’t matter. Mugging amounts to a small amount of cash and a medium to large amount of health being taken away from you.

    Hospital and health regen.
    The local hospital as taken lessons from the new jacket store, and healing yourself scales up every time you buy their services. To offset the rising healthcare prices, you’ll now automatically regain 5 health every time you travel to a new location.

    That’s all for this Week in Updates. Stayed tuned for more (and hopefully better) updates next week!

  • Hijinks Reviews: Pool.

    Pros: Good control scheme, great execution of an age old game.
    Cons: No real multiplayer support, physics engine shows some weakness.

    Platform: iPod Touch and iPhone.

    Developer: Adalat Nasibov (www.adikus.com)

    Version Reviewed: 1.2

    Pool is a game dating back to the middle ages. Originally it was played almost exclusively by nobility, but by the 1800s it was a premier past time in taverns and saloons across the world. So, how does a 500 year old game translate to the touch screen? Turns out, pretty dang well. Full review and screens after the jump. (more…)

  • Hijinks Reviews: iPac3D


    Pros:
    Good concept, one of the first true 3D games for the platform.
    Cons: May ruin your childhood memories of Pac-Man. Also, the onscreen control interface is less than reliable.

    Platform: iPod Touch and iPhone

    Developed by: Marco Giorgini (MarcoGiorgini.com)

    Joining the masses as yet another Pac-Man clone, comes iPac3D. Based off the Yeti3D engine by Derek John Evans, this latest reincarnation barely resembles the Pac-Man you grew up with. It is however a fairly polished and stable game, it does have a few quirks of course, but it is free after all.

    More after the jump.

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