Tag: ipad games

  • What Apps Should I Download For My iPhone?

    Lifehacker released their ‘Lifehacker Pack for iPhone’ this week, so I figured in honor of their list, we’d go ahead and compile a nice group of lists recommending you the best apps around. Whether your iPhone, iPad, or iPod touch is brand new, or maybe you just got a brand spanking new iTunes gift card and are itching to spend it on something, we could all use a good list to point us in the right direction from time to time. As you might imagine, there’s alot of crossover between these lists, so pick your favorite and go to town!

    And of course, don’t forget to check out our growing list of reviews for iPhone apps, iPhone games, and iPad games. And as always, if you’d like us to review a game or app for you, just let us know in the comments. You still have a few days left to get yourself entered into our contest to win a $25 iTunes gift card!

  • Sneak Peek: Decipher for iPad

    It’s been quite a while since we released an iOS app, largely in part because we’ve been busy doing custom app development for some local companies, but we’re back. That is as soon as Apple approves it.

    In the mean time, let me give you a sneak peek at our latest creation, Decipher for iPad!

    Decipher for iPad

    This is the followup to one of our previous games, Decipher Extreme. In essence it’s the same game, just redesigned for the iPad with higher resolution graphics and a cleaner interface. Decipher is based off the classic puzzle game Mastermind, the objective of the game is to guess the color pattern hidden at the top of the screen, pretty simple, yet quite addicting.

    Want a free copy when it gets approved? Of course you do! Just sound off in the comments with your guess on what day Apple will approve it. Closest guess will receive a promo code for the game.

  • Hijinks Reviews: Command & Conquer Red Alert for iPad

    Red AlertPublisher: Electronic Arts
    Platform: iPad, iPhone, iPod touch
    Cost: $12.99  [iTunes Link]
    Release date: April 1st, 2010
    Version Reviewed: 1.00

    Let’s jump right in, is it worth $12.99 you ask? Good question. I really have mixed feelings about its price point, though I suppose when you consider that I paid more than $13 for almost every game in the Command & Conquer series for the PC it seems a little more reasonable. That said, unless you’re a die hard Red Alert fan and someone who finds these types of campaigns engaging, you might want to hold out for a lower price. This isn’t a bad game, but as in introduction to the series it’s not that impressive, and it really could use an update to fix some serious bugs.

    When I first heard Red Alert was coming to the iPad I was pretty excited, I’d downloaded the Lite version for the iPhone in the past, but didn’t buy the full version because of screen size issues. So I figured the iPad would be a perfect platform for an RTS game like RA, and I still think that’s true, but EA needs to get their act together before someone else comes out with a better RTS for the iPad. The controls in this game are sloppy at best, unit highlighting isn’t precise, selecting buildings often results in accidentally selling them (how hard is it to add a “Are you sure you want to sell this building?” dialog?), and the build interface in general could use some tweaking.

    Other than using a touchscreen interface, the game hasn’t changed much from its PC counterpart. Your goal is still to destroy everything in sight, all while managing the mundane tasks of generating enough money and energy to keep everything running smoothly. Graphics are nice, but not awe inspiringly so, and they suffer from the occasional stuttering problem when there’s a lot of action going on. (more…)

  • Hijinks Reviews: Glyder 2 for iPad

    Publisher: Glu Media
    Platform: iPad
    Cost: $.99 (on sale)  [iTunes Link]
    Release date: April 1st, 2010
    Version Reviewed: 1.01

    I remember getting my Nintendo 64 back in the day and playing the 2 games I bought with it for hours on end. There was a snowboarding game whose name escapes me, and then there was Pilotwings 64. In Pilotwings you flew all manner of contraptions with the goal of ending up in the flashing circle at the end of the course. There was something soothing about gliding though the air on the hang glider, skimming across the surface of the landscape and performing gravity defying stunts whenever the fancy took me. I hadn’t even thought about Pioletwings for years until this past month when a new Pilotwings was announced for the Wii. Shortly after that announcement I played Glyder 2.  Heelooooo, dejavu. (more…)